Tag: DD 2022

  • Naturally, Adults Are Trying to Stop Them

    This news article published yesterday:

    Teenagers are running for governor in Kansas. Adults are trying to stop them

    In a state where the youth voting rate is even worse than the dismal national average, more than half a dozen Kansas teens are running for statewide office in 2018 — a sort of viral movement against apathy that could, in theory, make a high school student governor.

    Naturally, adults are trying to stop it.

    Naturally. Because that’s what adults do. Squash the ideas of our youth that do not fall in line with the status quo.

    George Couros,  in a presentation to parents, asked if any of their children want to be YouTubers when they grow up. As was expected, a few people made an audible scoff at the idea. And yet, people are doing it. In 2017, the average salary of the top 10 YouTubers was over $10 million a year. Entrepreneurial people who saw an avenue to create content that expresses their creativity have turned an outlet in to a source of income.

    And now, teenagers in Kansas, after finding a loophole in the Kansas state laws, are running for Governor. Not because they want to make a mockery of the state, but because they know they have a voice worth hearing. Jack Bergeson, a 17 year old Junior,  explained his reasons for running in written testimony to the state legislature: “Allow me to clear up a misconception: I am not running for governor as a stunt, or a gag. I am running for governor because of the minimum wage worker that has to work three jobs just to get by. I am running because our education system has been lagging behind other states. I am running to get money out of politics. But most importantly, I am running to get as many people involved in politics as possible.”

    Jack, and others like him, are looking for ways to make their voice heard. To fight against apathy. To make a difference. They are tired of living within the confines we have placed upon them by our systems, structures, and beliefs. They are ready to start building their own. And as educators, it is our moral duty to equip them with the skills they need to do so. What is the point of teaching facts, history, math, science, etc if they are not also taught how to create new knowledge, new experiences, new ideas and amplify those to the world?

    desire-path-usability-600x600I agree with George when he says that we should be helping students find their path. There should be nothing “natural” about blocking their way. Especially not in education.

    One day, I hope articles like this one will read: Naturally, adults are trying to help them pave the way.

  • Empathy: Are We Walking the Walk?

    Empathy: Are We Walking the Walk?

    This morning on Twitter, Sam Patterson posted:

    I responded, in the moment, with a quick tweet about the need for active listening and not just a passive head nod.

    But then it got me thinking…

    Why do we need to teach kids empathy? Research has shown that children develop empathy when about two years old. A two year old will see someone upset, and offer a teddy bear, or favorite blanket, to help console the person. Although the solution provided may not meet the needs of the upset person, for the two year old, it is a way to reach out and provide comfort.

    Dr. Martin Hoffman, who researched empathy in children, said that it isn’t until around age 7 that children begin to really be able to “walk in someone’s shoes” and provide a response that is more appropriate to the situation. because they are learning how to see a situation from someone else’s point of view.

    It’s in adolescence, Hoffman explains, that children can start thinking abstractly enough to understand the plight of others, such as homeless or or oppressed. Hoffman labels this stage comprehensive empathy and explains that it is at this point that children are first able to understand how the interplay of life’s experiences may color attitudes, feelings, and behaviors.

    Ask (most) any parent or educator and they will tell you that empathy is an important trait for children to possess. “Of course we want our kids to care for others. How silly of you to ask!” wouldn’t be an unheard of response. And yet, research conducted at Harvard University showed that, while 96 percent of parents say they want to raise ethical, caring children, and cite the development of moral character as “very important, if not essential,” 80 percent of the youths surveyed reported that their parents “are more concerned about achievement or happiness than caring for others.” Sadly, the percentages were no different when students were asked what topped teacher concerns. Surveyed students were three times as likely to agree as disagree with the statement “My parents are prouder if I get good grades in my class than if I’m a caring community member in class and school.”

    Why is there such a huge disconnect between the traits we think we value, and the values our children are actually being provided?

    Could it be because the messages we send are stronger than the words we say?

    When students see signs like the ones above that scream “I don’t care what your issues are, just do your work,” we are stripping the empathy away.

    When we force compliance  on meaningless assignments in our quest for higher test scores, we are stripping the empathy away.

    When we send students to the principal’s office without hearing “their side” of what happened, we are stripping the empathy away.

    And when we hear a student speak, but don’t listen to what they’re saying, we are stripping the empathy away.

    justice-scalia-quotes-on-religion-best-ideas-social-issues-international-day-for-compassion-and-empathy-only-go-so-farSo why do we need to teach students empathy? Because adults are the reason they are losing it in the first place.

    Need tips on how to build empathy? via Teaching empathy: Evidence-based tips . Have others? Please share them below.

     

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  • Bringing the Invention Cycle to Design Thinking

    Imagination leads to creativity.
    Creativity leads to innovation.
    Innovation leads to entrepreneurship.
    ~ Tina Seelig

    Engaging in the Design Thinking process is a human-centered approach to creative problem solving. Regardless of what you call the stages of the process, or how you draw the progression, at its core is a belief that people can make the(ir) world a better place by engaging in divergent thinking practices. What is sometimes missing in the implementation of design thinking, especially in the classroom, is an understanding of how ideas develop and take shape. Enter Stanford University Professor Tina Seelig, who teaches a creativity course at Stanford, and her book Creativity Rules. 

    1_pVd4Ieg64ETU6a_xzR5lNASeelig’s book focuses on the four components of the Invention Cycle: imagination, creativity, innovation, and entrepreneurship. Imagination is envisioning things that do not exist. It requires engagement and the ability to envision alternatives. Creativity is applying imagination to address a challenge. Creativity requires motivation and experimentation to address a challenge. Innovation is applying creativity to generate unique solutions through focusing and reframing to generate unique solutions. And Entrepreneurship, which requires persistence and the ability to inspire others, is applying innovation, scaling ideas, and thereby inspiring others’ imagination.

    When considering the Invention Cycle, it’s important to understand how the four components build upon each other. As Seelig explains, imagination requires curiosity, engagement, and the ability to conceive of ideas in your mind. Creativity then fills a specific need and are manifest in the world. With creativity, new ideas only need to be new to the creator, and not the world. However, with innovation, the ideas are new to the world, not just the inventor. Therefore, the world must be looked at from a fresh perspective by challenging assumptions, reframing situations, and connecting ideas from disparate disciplines. Once the innovative idea is developed, it is entrepreneurship that brings the unique ideas to scale.

    Because Design Thinking is focused on problem solving, and not selling a new product, entrepreneurship is not called out as part of the process, although it does fit in the test/feedback stage. Spencer and Juliani noted in Launch that marketing skills help students learn how to share their work with an authentic audience. Building on that principle. then, entrepreneurial skills teach students how to go beyond simply sharing the work and actually bring an idea to fruition. Seelig explains:

    It’s a crime not to teach people to be entrepreneurial. We’re each responsible for building our own lives and for repairing the broader problems of the world. Skills related to innovation and entrepreneurship are the keys to seeing and seizing those opportunities. People should emerge from school with agency, feeling empowered to address the opportunities and challenges that await them.

    According to thought leaders, the advances in technology are moving us towards an  imagination economy. This economy is defined as one in which “intuitive and creative thinking create economic value, after logical and rational thinking has been outsourced to other economies.” Looking at the Invention Cycle as a transparent layer atop the Design Thinking process, it becomes even more evident that we do our students a huge disservice if we do not provide meaningful ways for them to develop their imaginative, creative, innovative, and entrepreneurial skills. Like all soft (but critical!) skills, these can be developed and are critical to students (and their teachers), regardless of their career paths.

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  • Don’t Sit On Grandma’s Couch: Contemplating the Pinterest Classroom

    Don’t Sit On Grandma’s Couch: Contemplating the Pinterest Classroom

    I remember going to my grandparents house often as a child. I loved being there. There was a pool with a slide and a jacuzzi; A pool house with a billiards table. A TV room with an awesome reclining chair (which was my grandpa’s chair, but I could sit in it when he wasn’t at home); and a driveway with an amazing two part hill that was perfect for coasting down while sitting on a skateboard.

    Clear-plastic-sofa-covers-2

    But it also had one room that was off-limits to children:  the living room. You may recall a similar room in your grandparents (or parents?) house. Perhaps the couch had a plastic cover on it. There were knick knacks everywhere that were not to be touched, moved, or even breathed on. I’m serious…sometimes, just to test her, we’d move an object. Maybe an inch. Maybe just rotate it a few degrees. And before the day was over, it’d be back in its proper placement. On special occasions, we’d take family pictures in that room, near the fireplace. But beyond that, it was definitely off limits.

    I’ve been thinking about that room a lot lately. It was part of my grandparents house, and yet it wasn’t part of my experience at their house. It was a museum of sorts. Like a giant curio closet housing my grandma’s vision of the perfect house. I think it embodied what she thought her home should be like, as though she was June Cleaver without the pearls, waiting for the Beaver to come home from school.

    The reason I’ve been thinking about that room a lot lately is because I’ve also been thinking a lot about the environment in which students spend most of their awake hours. There’s this movement, it seems, to create classrooms that are Pinterest-worthy: full of bright colors, amazing graphics, beautiful fonts, and coordinated themes. I have to say, I am often in awe when I see these classrooms on my Instagram feed because I can only imagine the hours and dollars invested in created them. They’re just, so, perfect-looking.

    And that’s the problem. Much like the plastic covered couch, many of these rooms seem to echo the desire of adults more than the students. For example, there are displays of student work perfectly-spaced apart on a wall, often with a background border that echoes the topic of the writing displayed. At first glance, it’s impressive to see every child’s writing or art or science essay showcased. But then it hit me… who are these products displayed for? Not for the students in the class. Often times, the displays are high on the wall, out of reach of students, both of their eyes and their hands.

    In a student-centered classroom environment, the emphasis should be on process, not product, to reflect the iterative nature of learning, and the growth mindset deeper learning requires.

    Environment is one of the eight components in developing a culture of thinking. Environment is where learners discuss their thinking, share ideas, debate viewpoints, and engage with other learners (Ritchhart, Church, Morrison 244). In a student-centered classroom environment, the emphasis should be on process, not product, to reflect the iterative nature of learning, and the growth mindset deeper learning requires. There should be evidence of thinking, of learning, of struggling with concepts and new ideas and making meaningful connections. This process is often messy and non-linear, and reflective of student choice and agency and the individualized pace of learning. Ron Ritchhart’s The Development of a Culture of Thinking in My Classroom: Self-Assessment  provides a starting place for teachers assessing how they are developing a culture of thinking in their classroom. For the physical environment, Ritchhart includes:

    • Displays in the room inspire learning in the subject area and connect students to the larger world of ideas by displaying positive messages about learning and thinking.
    • I arrange the space of my classroom to facilitate thoughtful interactions, collaborations, and discussion.
    • My wall displays have an ongoing, inchoate, and/or dialogic nature to them versus only static display of finished work.
    • I use a variety of ways to document and capture thinking, including technology.
    • A visitor would be able to discern what I care about and value when it comes to learning.

    Erin Klein, an award-winning teacher and blogger, believes that teachers should “observe students in their natural habitat and work to accommodate their needs” (webinar). This approach, which values student voice and agency, should also consider brain research around visual environment and attention spans. “Young children with immature regulation of focused attention are often placed in elementary-school classrooms containing many displays that are not relevant to ongoing instruction.” The research showed that “children were more distracted by the visual environment, spent more time off task, and demonstrated smaller learning gains when the walls were highly decorated than when the decorations were removed.”

    So if a classroom were designed with a focus on student needs, how might student work be displayed? Would they be placed lower so that students could check out the pieces of their peers? Perhaps there would be Post-Its nearby so that students could leave feedback on pieces they enjoyed, or provide suggestions for the next revision. How about opportunities for students to self-select the piece posted, with a note asking for the type of feedback the student is seeking?

    I don’t often see these types of experiential opportunities in photos of the Pinterest-worthy classrooms.  Just like I don’t see photos of any of us sitting on grandma’s couch.

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  • Bringing Industry to the Classroom

    “Our two most precious commodities are our children and water.”
    Ronald Fay, Retired Hydrologist and Industry Expert honoree

    IMG_2850
    Michael DiTullo, Industrial Designer

    Last night, our school board recognized the contributions of the industry experts who have given their time and expertise to inspire our students to change the world. Each of the individuals honored has made a tangible difference in the educational experience of our students. We often talk about making school relevant, engaging, and meaningful, but when you’re studying the human body and two medical students from UCSD are providing you with information and then giving feedback on your human body system adaptation prototype, relevant is the name of the game. When students are using design thinking to develop a better student chair and an industrial designer talks with the class about his own designs, and the importance of being human-centered, engagement is at an all-time high. And when 3rd graders studying the local lagoon to solve environmental problems it faces have an opportunity to participate in hands-on learning with a USGS Hydrologist to determine salinity levels, they are able to make meaningful connections to the science they study and the local problems in their community.

    18 industry experts were honored last night. 18 individuals who see that the future

    DelMarAward011718.2
    Chris Delehanty, Tech Director, Ronald Fay, Retired USGS Hydrologist, & me

    success of our community, our country, resides in the students we teach today. 18 experts who listened to the ideas of children, and honored those ideas, and inspired them to keep ideating. 18 experts who showed students that their voices are heard, and their ideas are meaningful, and their learning is important. To each of them, and all the others that will be joining this list, I thank you.

    To learn about all the experts honored, please read our presentation.
    (This blog post was also posted on our district Design Thinking website)
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  • Students’ Design Thinking Skills Sets Them Up for a Successful Future

    Yesterday I received this email from three 6th grade students:

    Dear Dr. Spencer,

                    As sixth grade students, we have been given the design challenge to enhance our school experience. There are problems ranging from balls left in the field to bathroom catastrophes. We thought that you would be a great person to interview because you are the Executive Director of Innovation and Design. 

    So today I happily set aside my desk work and traveled over to the school to talk to the students. I can honestly say, I’m not sure who learned more from our experience: them or me.

    As they had shared in the email, the students have been given the challenge of enhancing the school experience. In Del Mar, a K-6 district, our vision states that we are in “unrelenting pursuit of the extraordinary school experience” and now, so our these 6th grade students. Their teacher, who has been trained at both Nueva School’s Design Thinking Institute and Stanford’s d.school, is using her Quest elective class to provide the students with the skills and strategies necessary to utilize the design thinking process. Her focus is spot on. Jim Hackett, CEO of Ford, explains. “The old way was about disciplines,” Hackett told Fortune Magazine in September. “The new way will be about projects and understanding what people want.”

    During my conversation with the students, we discussed the school, and the needs I saw as rising to the top. But then the conversation shifted, and the students became intrigued more with my job, and the goal of our district to bring design thinking experiences to all students, and not just those lucky enough to have their teacher. One student then remarked, “What happens to us in middle school? They don’t do these things there, do they?” Although I wish I had a better answer for them, all I could say was “not yet…” They continued pressing me. “How will we handle the homework load in middle school? We have a reduced homework load now.”

    And so we started to analyze the skills that the students are receiving, and how those skills would translate to middle school (and life!) success. Homework load? No problem! Within these design thinking challenges, their teacher has taught them:

    • Backwards Planning: Just like homework, design thinking challenges have deadlines that must be met. But unlike assigned homework, backwards planning ensures students know how to prioritize their work load based on estimated work time, complexity of task, and due date.
    • Questioning: Design thinking requires students to define the problem that needs to be addressed. The questions they are formulating are complex, and get to the root of a problem so that they can better ideate and prototype solutions. This means they’ll have a better understanding of what information they need to complete their work. Furthermore, they’ll have the confidence to ask clarifying questions of their teachers.
    • Prioritization: When prototyping possible design thinking solutions, a lot of elements must come together. It can be easy to get distracted by wanting to make a prototype pretty, or add “just one more thing.” Learning how to prioritize actions based on a needs statement will also help them figure out if they should start their math homework due tomorrow before or after writing their English essay due next week.
    • Iteration: One of the most important concepts students learn in the design thinking process is that the iteration process is not a one time thing. Iterate, prototype, seek feedback, and do it again…and again… and maybe even again. Failure is not a cause for meltdown, but just an opportunity to iterate again. If you doubt me, just watch Audri and his Rube Goldberg machine process!

     

    Carole Bilson, President of the Design Management Institute, states, “There’s a lot of observation, listening and research as you are developing products and solutions.” Evelyn Huang, Director of Design Thinking and Strategy at Capital One Labs, explains that Design Thinking, a “human-centered methodology, coupled with a ‘fail fast’ attitude, allows us to quickly identify, build, and test our way to success. We spend less time planning, more time doing, and, above all else, challenge ourselves to see the world through the eyes of our customers every step of the way.”

    With skills like this being developed in our 6th graders , I don’t think the students will have any problems tackling the challenges they face in middle school next year. In fact, I venture to guess that these students will be redesigning the middle school experience in no time! And then high school. And soon, they’ll be solving problems we can’t yet fathom. Homework? Psh! No problem at all.